![]() ![]() That said, Mega Man: Battle & Chase wasn't great and most certainly paled in comparison to Mario Kart 64. Mega Man: Battle & Chase landed on the PlayStation in 1997 and featured many of the same features as Nintendo's own racer, including unique weapons, track obstacles, and multiple playable characters. Mega Man: Battle & Chase Image: Capcomīelieve it or not, Mario Kart 64 had some pretty direct competition when it launched towards the tail-end of the '90s. It's not impossible, but we're not holding our breath it would have been a good fit for the Mega Man X Legacy Collection. Given the mixed reception at launch, there are other titles that the publisher is probably keener to give some TLC. We honestly can't imagine Capcom tripping over itself to get Command Mission in the hands of Switch owners. That said, it still stands as one of the most unique entries in the entire Mega Man franchise, and it's one we'd certainly like to see get a re-release. It didn't set the world on fire and was particularly notable for its disappointing visuals (those backgrounds are bland as heck, right?). ![]() Released back in 2004, Mega Man X: Command Mission turned its back on the series' tradition as an action-platformer and featured turn-based RPG combat, boasting a strong and deep narrative to boot. Mega Man didn't have a huge presence on GameCube, but this Mega Man X spin-off is perhaps the most interesting of the bunch. Mega Man X: Command Mission Image: Capcom Our prediction? Capcom launches another collection focusing on the Game Boy and Game Boy Advance games in the franchise. We reckon it wouldn't be totally out of the question to expect Mega Man & Bass on the Switch at some point, though given Capcom's recent track record, we think an individual release would be unlikely unless it crops up on the Nintendo Switch Online + Expansion Pack service. Wily to rival Mega Man in terms of strength and ability, and although he features as a prominent playable character, his disdain for Mega Man can be felt throughout. Mega Man & Bass also featured one of the franchise's most interesting characters with Bass himself, first introduced in Mega Man 7. The difficulty was especially notable, and while this might have thrown off newcomers, veterans will no doubt feel quite at home here. It was a familiar game for fans, with the gameplay feeling very similar to the mainline Mega Man series (well, the later ones, anyway). Released for the SNES in Japan in 1998 before making its way to the GBA in 2002, Mega Man & Bass shares much of its visual style and gameplay with Mega Man 8, which had migrated to the PlayStation and Sega Saturn at the time. ![]() Wouldn't that be something? Mega Man & Bass Image: Capcom The best-case scenario would be for Capcom to release a Legends collection that includes at least the 'Prototype' version of the third title, revamped specifically for modern platforms. The cancellation of Mega Man Legends 3 does plant some doubt in our minds, but then Capcom is a very different company now than it was back in 2010. We'd love to see the Legends series on modern platforms. A decade later, a second sequel was announced for the 3DS but was ultimately canceled due to a "lack of interaction" at Capcom's development rooms during the game's production. Mega Man Legends didn't sell particularly well at the time, but it still managed to get a direct sequel along with its own spin-off - The Misadventures of Tron Bonne, also for the PlayStation - in the year 2000. ![]()
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